“impeller”
Flutter GPU: The Experimental Graphics API Explained
What Flutter GPU is, how it lets you write custom renderers in Dart and GLSL with no native code, what the 3.47.1 fixes change, and when to actually use it.
Impeller Renderer Completes Its Android Journey: What It Means for Flutter Performance
Flutter's Impeller renderer has reached full completion on Android. Learn about the performance gains, Skia removal, and what's next for desktop.
Impeller on Desktop: Flutter's Next-Gen Renderer Goes Default
Flutter 3.47 makes Impeller the default renderer on macOS, Windows, and Linux. Learn how Impeller eliminates shader compilation jank and delivers consistent performance.
What's New in Flutter 3.47: Standalone UI Packages and Impeller on Desktop
Flutter 3.47 decouples Material and Cupertino into standalone packages, brings Impeller to desktop by default, and graduates Widget Previews to stable.
Flutter Impeller Renderer: Achieving Native 120fps Performance in 2026
Deep dive into Flutter Impeller renderer achieving native 120fps performance. Learn about offline shader compilation, Vulkan improvements, HCPP, and how Impeller eliminates jank on Android and desktop.
Flutter: What's New for Production Apps in 2026
A practical tour of the 2026 Flutter stack for production engineers: the quarterly stable release train, Impeller as the default renderer, Dart 3.10 dot shorthands, DevTools, and build-size hardening.